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Analyze a frame profile. Frame Profiler UI. Customize or port game engines. Process input events. Support game controllers. Achieve proper frame pacing. Frame pacing in Vulkan. Integrate Android Performance Tuner.

Output audio. Manage memory. Use prebuilt or turnkey game engines. Develop with Defold. Develop with Godot. Develop with Unity. Use Android Performance Tuner. Game best practices. Maximize device availability. Art assets. OpenGL and Vulkan. Game Mode. Best practices. Building effective unit tests. Automating UI tests. Testing app component integrations. Android Vitals. Optimizing for Battery Life.

System tracing. Build and test apps for accessibility. Advanced topics. Protecting against security threats with SafetyNet. Build for Billions. Build for Enterprise. App feedback. Device management.

Dedicated devices. User selectable color themes. Includes many minor enhancements and fixes too numerous to list. Known issues: Auto complete function is incomplete and does not support the following for now : Access via this keyword Access via super keyword Members of the super cloass, not overridden by the class Any methods provided in the current class Inner classes Can't handle casted objects Any objects coming from an parenthetically enclosed expression Version 3.

Added optimized blocks support for Vuforia extended tracking. Added atan2 block to the math category. Incorporates additional improvements to USB comm layer to improve system resiliency to recover from a greater number of communication disruptions. Additional Notes Regarding Version 3. If you upgrade to v3.

Instead, v3. We hope to re-introduce this function with a release in the near future. Includes rewriting sensor classes to implement synchronous I2C communication. Fix to reset Autonomous timer back to 30 seconds. Modest improvements to enhance Wi-Fi P2P pairing. Fixes telemetry log addition race. Publishes all the sources not just a select few. Includes Block programming improvements Addition of optimized Vuforia blocks. Auto scrollbar to projects and sounds pages.

Fixed blocks paste bug. Blocks execute after while-opModeIsActive loop to allow for cleanup before exiting op mode. Added gyro integratedZValue block. Fixes bug with projects page for Firefox browser. Detects REV firmware version and records in log file. Detects and alerts when I2C device disconnect.

Version 2. Blocks Programming mode changes: Blocks now ignores a device in the configuration xml if the name is empty. Other devices work in configuration work fine. Added support for copying blocks in one OpMode and pasting them in an other OpMode.

The clipboard content is stored on the phone, so the programming mode server must be running. Modified Utilities section of the toolbox. In Programming Mode, display information about the active connections.

Fixed paste location when workspace has been scrolled. Added blocks support for the android Accelerometer. Fixed issue where Blocks Upload Op Mode truncated name at first dot. Added blocks support for Android SoundPool. Added type safety to blocks for Acceleration. Added type safety to blocks for AnalogInput. Added type safety to blocks for AngularVelocity. Added type safety to blocks for Color. Added type safety to blocks for ColorSensor. Added type safety to blocks for CompassSensor.

Added type safety to blocks for CRServo. Added type safety to blocks for DigitalChannel. Added type safety to blocks for ElapsedTime. Added type safety to blocks for Gamepad. Added type safety to blocks for GyroSensor. Added type safety to blocks for IrSeekerSensor. Added type safety to blocks for LED. Added type safety to blocks for LightSensor. Added type safety to blocks for LinearOpMode. Added type safety to blocks for MagneticFlux. Added type safety to blocks for MatrixF.

Added type safety to blocks for MrI2cCompassSensor. Added type safety to blocks for MrI2cRangeSensor. Added type safety to blocks for OpticalDistanceSensor. Added type safety to blocks for Orientation. Added type safety to blocks for Position. Added type safety to blocks for Quaternion. Added type safety to blocks for Servo. Added type safety to blocks for ServoController.

Added type safety to blocks for Telemetry. Added type safety to blocks for Temperature. Added type safety to blocks for TouchSensor. Added type safety to blocks for UltrasonicSensor. Added type safety to blocks for VectorF. Added type safety to blocks for Velocity. Added type safety to blocks for VoltageSensor.

Added type safety to blocks for VuforiaLocalizer. Added type safety to blocks for VuforiaTrackable. Added type safety to blocks for VuforiaTrackables.

Added blocks to support Acceleration. Added blocks to support LinearOpMode. Added blocks to support MagneticFlux and Position. Fixed typos. Made blocks for ElapsedTime more consistent with other objects. Fixed a few blocks. Added type checking to new blocks. Updated to latest blockly. Added default variable blocks to navigation and matrix blocks. When user downloads Blocks-generated op mode, only the.

When user uploads Blocks-generated op mode. Added DbgLog support. Fixed bug to properly render blocks even if missing devices from configuration file. Added support for additional characters not just alphanumeric for the block file names for download and upload. Changes to Samples to prevent tutorial issues. Creating backward-compatible UIs.

Home channels for mobile apps. App widgets. Media app architecture. Building an audio app. Building a video app. The Google Assistant. Routing between devices. Background tasks. Manage device awake state. Save to shared storage. Save data in a local database. Sharing simple data.

Sharing files. Sharing files with NFC. Printing files. Content providers. Autofill framework. Contacts provider. Data backup. Remember and authenticate users. User location. Using touch gestures. Handling keyboard input. Supporting game controllers.

Input method editors. Performing network operations. Transmit network data using Volley. Perform network operations using Cronet. Transferring data without draining the battery. Reduce network battery drain. Transfer data using Sync Adapters. Bluetooth Low Energy.

Wi-Fi infrastructure. Discover and connect. Runtime API reference. Web-based content. Android App Bundles. Google Play.

Play Asset Delivery. Play Feature Delivery. In-app reviews. In-app updates. Google Play Instant. Get started with instant apps. Get started with instant games. Integrate with Firebase. Play Install Referrer. Play Install Referrer Library. Application Licensing. Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4. For details, see the Google Developers Site Policies.

Products Build. Firebase Documentation. Emulator Suite. Overview Emulator Suite. Connect your app and prototype. Realtime Database. Usage and Performance. Cloud Firestore. Understand Cloud Firestore.

Add and manage data. Read data. Secure and validate data. Usage, limits, and pricing. Cloud Firestore integrations.

API reference. Machine Learning. Custom Models. Use a custom model. Migrate from the legacy API. Label images with your models. Detect objects with your models. Recognize text. Label images. Recognize landmarks. Deprecated Vision SDKs.



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